
Spatial Storytelling
role
Research
client
New York Times R&D
year
2024
Overview
Advancements in capturing and rendering 3D scenes have the potential to create spatial stories faster and more easily than has previously been possible. In this article published on the New York Times R&D Blog, learn about our team's exploration of workflows and pipelines for capture, processing and delivery.
A speculative presentation of a gaussian splat using Threebird, The New York Times' in-house collaborative 3D authoring tool
My Role
I contributed to the research, graphics, and final presentation of the findings and am credited in the byline. You can read the article on the New York Times here.
